Final Fantasy MSL
The RP is on Season break. FFMSL will return for its 4th Season on 2019 ^^
Final Fantasy MSL
The RP is on Season break. FFMSL will return for its 4th Season on 2019 ^^
Final Fantasy MSL
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 Others Common

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Ish'in
Admins
Admins
Ish'in


XP : (-)
Posts : 3006
Love : 30
Join date : 2011-08-20

Others Common  Empty
PostSubject: Others Common    Others Common  EmptySat Apr 30, 2016 5:08 pm

>>>>>OTHERS COMMON SET 1<<<<<
STEAL (O)
SP
LEVEL
STM
MOVES
Effect
Requires
Target
1
10
100
All
(+)Steal
100 DEX
1
Attempt to steal an item from a target. (Moderator Determines the item)
ENERGIZE
SP
LEVEL
STM
MOVES
Effect
Requires
Target
1
30
-
2
(+) Energize
150 MAG
150MDEF
Self/Ally
Restores 10% of the target's MAX STM. Has a 2 turn cooldown
CONJURE I
SP
LEVEL
STM
MOVES
Conjure
Requires
Target
1
40
500
2
Level I
200 MAG
200MDEF
-
Conjures a translucent spiritual entity. That will aid the user in battle.
Conjuration Stats:
25% of User's Max Stats (w/ equip bonus)
Can use Attack (STR or DEX or MAG)
Can use HEAL (MDEF)
Can use COVER
Lasts for 4 turns. Has a 2 turn cooldown. 
CONJURE II
SP
LEVEL
STM
MOVES
Conjure
Requires
Target
1
80
800
2
Level II
400 MAG
400MDEF
-
Conjures a translucent spiritual entity. That will aid the user in battle.
Conjuration Stats:
50% of User's Max Stats (w/ equip bonus)
Can use Attack (STR or DEX or MAG)
Can use HEAL (MDEF)
Can use COVER

Lasts for 4 turns. Has a 2 turn cooldown. 
REPLENISH
SP
LEVEL
STM
MOVES
Effect
Requires
Target
1
70
-
2
(+) Replenish
350 MAG
350MDEF
Self/Ally
OVERWRITES ENERGIZE. (requires ENERGIZE). Restores 25% of the target's MAX STM. Has a cooldown of 2 turns.
CONJURE III
SP
LEVEL
STM
MOVES
Conjure
Requires
Target
1
120
1000
2
Level III
600 MAG
600MDEF
-
Conjures a translucent spiritual entity. That will aid the user in battle.
Conjuration Stats:
75% of User's Max Stats (w/ equip bonus)
Can use Attack (STR or DEX or MAG)
Can use HEAL (MDEF)
Can use COVER

Lasts for 4 turns. Has a 2 turn cooldown. 
CONJURE IV
SP
LEVEL
STM
MOVES
Conjure
Requires
Target
2
150
1500
2
Level IV
800 MAG
 800MDEF 
-
Conjures a translucent spiritual entity. That will aid the user in battle.
Conjuration Stats:
125% of User's Max Stats (w/ equip bonus)
Can use Attack (STR or DEX or MAG)
Can use HEAL (MDEF)

Lasts for 4 turns. Has a 2 turn cooldown. 
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